Amcathra—This distinguished family was famous for their masterfully-forged weapons and horse ranches. Lastly, at least read through the Alexandrian Remix. I’m wanting to know how I should go about session zero. her life as a cleric in full. , the lairs of the villains). Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist). Now, it doesn't have to play out that way in. In the Alexandrian Remix—SPOILER ALERT—the. Dragon Heist launches with the PCs being hired by Volothamp Geddarm to find his missing friend Floon Blagmaar. I'm struggling with that myself. Dragon Heist Remix – 4E: Zhentarim – Kolat Towers. The original map was made by Dyson Maps. The short summary is: Establish the campaign concept. I think the Alexandrian remix is excellent and makes the campaign more intuitive for the players. In this post we are going to tell you about waterdeep dragon heist pdf. PDF – Go to Part 1. Matangkad, Alica, Lawrence, Vincent, Braedion and Kess, look away now or risk taking meta-damage! The year is 1492 in the Dale Reckoning - the Year of Three Ships Sailing. It's over on the Alexandrian, and it's amazing. Patrons of the Alexandrian can now download a collected edition of the Dragon Heist Remix. Your party will be contending with the Cassalanters, Manshoon, Jarlaxle, and Xanathar at the same time. her life as a cleric in full. - Uses her blacksmithing skills to earn extra money. I kept putting it off because I have no plans to run a book I don’t own, but the same could have been said for Ptolus. From Waterdeep to Avernus. This takes the basis of Dragon Heist and makes it a larger adventure where you take on all 4 villains. Ask the Alexandrian #1: Dejected in Dragon Heist. It’s springtime on the Sword Coast - midway through the month of Ches - following a cold winter. I'm going through the full double conversion (Waterdeep is converted to Sharn and the published adventure is converted to the Alexandrian remix as suggested in the guide) and this pdf is always open. r/WaterdeepDragonHeist. After the party finds the Vault of Nerverwinter's. Related Topics Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. Open comment sort options Best; Top; New; Controversial; Q&A; Add a Comment. I think Dragon Heist is one of the better 5e modules by WotC. They now use it as a meeting location for lesser members of the Cult. I will run a 4-hour RPG adventure in my current open table campaign for you every month. Ammakyl—A house. and then I also looked up The Alexandrian's remix and did an amalgation of the two with my own ideas. Patrons of the Alexandrian can now download a collected edition of the Dragon Heist Remix. The other chapters are optional content in the event that the characters happen to try to go into the bbegs’ lairs (like if the villain gets the stone or wins the encounter to get the gold). A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist. Their investigation takes them to Gralhund Villa, which is described in Part 2 of this remix. To be fair, my groups tend to play longer sessions (5-7 hours). The Alexandrian » Dragon Heist Remix. OPEN LORD: The Open Lord of Waterdeep isn’t exactly a “minor” faction, but Laeral Silverhand is considerably behind the curve in the current Grand Game. In day and night variants. When it comes to spoilers, however, it is remarkably fragile. There are four villains to choose from and lots of different directions to take and different seasons as well. Much of that activity will be structured around investigating the factions. Images. 9. June 7th, 2023. That way you can invest your time prepping what matters. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. One common adaptation called the Alexandrian Remix. Don’t bother looking for the other three parts, though, because they haven’t been. Use the Map for house L1 on p. The spreadsheet versions also contain metadata on the notes (e. I decided to go some extra steps from the Alexandrian Remix and added even more villains to the mix, these being the Cult of Dragons. Ask the Alexandrian #1: Dejected in Dragon Heist. How should I go about factions for session zero. Gather information. Hey all! I’m a new dm, and I’ve been playing for about 2 years. Recently I reviewed Waterdeep: Dragon Heist, the most recent campaign supplement for Dungeons & Dragons from Wizards of the Coast. BUT, it sucks as written. jolasveinarnir • 10 mo. She now lives at the House of Wonder as a healer, acolyte, and doing odd jobs. they’re weird and random to be sure. Sep 30, 2020. I think that running the Alexandrian actually made me a better DM, fills in the plot. We played the Alexandrian remix as well, but I brought the urchins in at the beginning, session zero as the PC's entered the city and met one another they encountered the urchins, with Squiddly running a three card ante game with Jenks while Nat picked onlookers pockets. I guess I will put a spoiler warning, but with the nature of the question I. Its technically part of the hardcover book, so its not available in pdf, and asking for it may break this subreddits rules. In the center of the floor there is a bronze. Waterdeep: Dragon Heist & Dungeon of the Mad Mage - I set the story to be just after Chapter 3 (Fireball). View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. Famed explorer Volothamp Geddarm needs you to complete a simple quest. It is great as it introduces the Cassalanters to the party, but doesn't truly reveal they're the villains. I also ran WDH as my first campaign, and I would agree with people suggesting you avoid the Alexandrian remix, you've already got enough to rap your mind around in this module. The PC has a tie to one of the factions and the faction has called them to Waterdeep. Since writing that. Every criminal was on the prowl for it. Earlier this year, I started getting really, really excited about Waterdeep: Dragon Heist. Southern Ward, Waymoot - Dragon Heist, pg. Obviously, this chapter is the first part of the story your players will experience, so it needs to hook them. Granted, I compressed all of chapter 2 into a session and a half, so Graulhund Villa happened in the 5th session. Most of them came from The Alexandrian remix (just check out the pinned post). 192 of Dragon Heist. also, slightly related the the other thing just then, I have the campaign taking place during an extreme winter which hit the city a few. As described in Part 4 of the remix, I’m setting Dragon Heist during the back-to-back festivals of Fleetswake and Waukeentide. A Adarbrent—One of Waterdeep's leading shipping clans. Waterdeep City Encounters, because a city this huge and vibrant deserves a good random encounter table. As a result, once the PCs become truly involved with the Grand Game, it is likely that. The Bent Nail - The Book Wyrm's Treasure - Corellon's Crown - The Mezro - The Muleskull Tavern - The Skewered Dragon - Steam and Steel - The Tiger's Eye - Zephyr Post. Alexandrian Remix and DOTMM. Calculate a distance by selecting the corresponding option in the. Grinda is allied with Xanathar, working primarily as a black market armorer: Xanatharian agents can come to Grinda and get outfitted with high quality equipment. A grand urban caper awaits you. g. Ask the Alexandrian #5: Ordering from the GM’s Menu. (who doesn't want to bust through the market, scattering crates of apples and potatoes everywhere?) I wanted to make the map more interactive. 2. That. The patreon stuff is good (and adds. tychmaps • 2 yr. The investigation which brings the PCs from the fireball in Trollskull Alley to the Gralhund Villa will be fully described in Part 5. Waterdeep: Dragon Heist - Dnd Adventure View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. Started with Alexandrian Dragon Heist, and now doing Undermountain with the gameshow twist from the companion. This map comes from the Alexandrian Remix of Waterdeep Dragon Heist. STEP 1: IDENTIFY THE SCORE. This map is primarily designed for the Yellowspire Outpost encounter in the Alexandrian remix; however, you could re-purpose it for the Old Tower encounter in the vanilla module as well. Level 7B – The Ethereal Palace. Jarlaxle took them on and they worked for him, even giving him the stone, which allowed him to know the exact location of the vault (in Undermountain for me), and he lied and told them that they needed 3 keys from the villains: the Robe of the Archmagi, the Ring of Winter from the Xanathar and the Crown of Asmodeus from the Cassalanters. February 25th, 2019. The party has to deal with the other villains to recover the Golorr's eyes. Log In / Sign Upthere's a lot of stuff that you'll have to invent/make up on the spot. some encounters feel out of place, but most are rather good. Online. “The Alexandrian” is the name of a blog. Tally Fellbranch, owner of the Bent Nail (Dragon Heist, p. I have to say, this is an absolutely tremendous resource. Share Alexandrian Remix Dragon Heist everywhere for free. Has been working great and made sure that I got them into the house when they didn't question witnesses of fireball. This way your party is level 7 for the vault, and you can throw a reasonable dragon fight their way to cap off dragon heistI told them I'd like to run Dragon Heist, and that I already have it prepped, and that I've read Death Masks (Great book BTW) to get more familiar with the deep. 6. The patreon stuff is good (and adds some additional resources), but its not complete either. STEP 2: GATHER INFORMATION. To download the softcopy of this Adventures book, Scroll down to find the Download button. We talk about the freeform nature of Ch2 and the crazy stuff your players can get into the city!My Discord Link: Link: h. Part 5 will have the revelation lists with all the clues the PCs can follow to figure this out. I have done remixes for both Waterdeep: Dragon Heist and Descent Into Avernus. Nevertheless the Sea Maidens Faire and his ships are likely to become a target for a heist before the campaign is done: As noted in Part 1 and Part 5, Jarlaxle sold the. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist Members Online. Premium Powerups Explore. ”. Hi everyone,I'm DMing dragon heist and I know my party is going to want to explore every inch of the city. 3) Decide entry mode and rules of engagement. Welche is evident why we’re here today. Sees tensions between Zhentarim and Xanathar’s Thieves’ Guild. I have now completed mapping all encounters, all four seasons, day and night. 4 (Part 4E in remix) Zhentarim – Kolat Towers 6. SPOILERS FOR THE ALEXANDRIAN REMIX Recently I reviewed Waterdeep: Dragon Heist, the most recent campaign supplement for Dungeons & Dragons from Wizards of the Coast. I had no idea how the encounter was going to turn out, pretty much at any time, until it was already over. Dragon Heist Remix – 4E: Zhentarim – Kolat Towers. Most of them are procedural content generators that will help you fill in details of the city as the PCs crawl through it. It is the initial segment of the. If your Players are big on backstories, make it a priority to (within reason) integrate aspects of them into elements of this adventure. Take a look at previous source books for Waterdeep. As a Patron Exclusive, here is the complete collection of the Alexandrian Remix of Dragon Heist. Dragon Heist is only supposed to go from levels 1-5 - basically grounding the group in Waterdeep, probably introducing some of the movers and shakers of the setting, and serving as a starting point for delving into DotMM. After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on-Demand. Today’s video is a chat with Justin Alexander, the author of the Dungeons & Dragons blog The Alexandrian AND the brand new book So You Want to Be a Game Master. Heya kind folks, the party plans to go visit Hlam in the mountain next session as part of the force grey job, I'm curious as to what to have him say if I plan to use all four villains. It is indeed complex, but this page has the campaign laid out chronologically:. If not, I recommend stealing a couple ideas from it or from the waterdeep resources here on reddit to make the campaign more spicy. Because of that, the warehouse is basically 2 floors with entrances to each floor as if it was the main floor. Share Alexandrian Remix Dragon Heist everywhere for free. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. “Old Tower: Winter” mentions “A teleportation circle in the basement allows for swift transport to and from **Kolat Towers and Manshoon’s extradimensional sanctum. (Or help Aurinax escape with the staff. As Alexandrian says: A big dragon on a pile of gold is cool any day of the week. Just about to get going again after a little break. If Manshoon gets his hands on the Dragonstaff, he plans to use it to lower the dragonward and lay siege to Waterdeep with a group of dragons loyal to him. Yeah. Fighting is heard from C13 through the door. Waterdeep: Dragon Heist. Once you've given the whole thing a read through, I would second the suggestion of purchasing the Waterdeep: Dragon Heist Complete DM's Bundle from DM's Guild. Use the alexandrian remix from the beginning. Like you, I used Extended Faction Missions to expand the two sentence missions they have in the book but frankly, once my players got into the main quest (used the Alexandrian Remix so they were never, ever out of things to do) quests like “follow the street sweepers around for a day” didn’t seem terribly exciting. I used the interactive waterdeep map (that map is a serious lifesaver) and I just wrote down what everything is called. 29) Kelso Fiddlewick (a wererat who disguises himself as a vagrant child, MM p. You can also find full. About the Group and Selection of the Campaign. Communities, Guides, and Extra Content for the Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage. First time DM looking for help! I'm running the regular WD:DH for my group and they have just finished the Gralhund villa. StinkySpaghetti. This is when the Alexandrian's inspiration came in. Performing a heist at the lair will get them the Eye in the lair. BROAD TOPOGRAPHY. Last night was the final session of my first level 1-20 campaign, a combined campaign of Waterdeep Dragon Heist followed by Tyranny of Dragons. Any damage they do to the villain lackeys helps makes the final encounter easier. Just want to say - am running Heist now, with the Alexandrian Remix (great stuff) and I wanted more depth to the Faire -to give it a. As far as I can. 2 (Part 4C in remix) Cassalanter Estate 5. Alexandrian Remix of Dragon Heist, but the remix is also not required and you should get great results. Agundar—A family of Talos-worshiping mercenary leaders and weapon-makers. More blood, same amount of streets. Players can acquire blueprints to most faction buildings in the city. Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist). See more posts like this in r/WaterdeepDragonHeist. The Vault: Just give them a CR appropriate evil dragon to fight. 0 (Part 6B in remix) Brandath Crypts 6. Use factions in Phandalin to give PCs quests in Waterdeep. Get more informations by clicking an area or a mark on the map, or enter a name. I don't remember if it was just the faction quests, or if it also had some other DM resources. Been having a lot of fun planning it out. I am a new DM and I'm going to be running Waterdeep: Dragon Heist with some friends in about 2 weeks. 18. As a supplement to the Alexandrian Remix of Descent Into Avernus. Let’s briefly discuss Chapter 2: Trollskull Alley. If they kill or otherwise take out a villain, they level up. It fixes a lot of plot holes your players could fall through. I based my work on a mental map I found God knows where ; I added. The book is a comprehensive guide to Waterdeep Dragon Heist Pdf. I don’t have a link handy, but I at least remember what his keys were. Start with Dragon Heist, and run the Alexandrian remix (. Dragon Heist covers only 1st. Dungeons & Dragons: Waterdeep: Dragon Heist and Resources – Teen Services Underground says: The Alexandrian Remix is one of the best resources to make Waterdeep: Dragon Heist truly shine. Cassalanter Villa – Waterdeep Dragon Heist [80x74] Welcome to the Cassalanter Villa in the Sea Ward of Waterdeep - a display of opulence, at a cost. Put the vault in Undermountain. The Alexandrian » Dragon Heist Remix – Part 6B: The Brandath Crypts. The heist structure consists of five steps. CryptoI loved Sunless. The Alexandrian remix makes the adventure much more resilient to player tampering. The ending is pretty convoluted. AC writes: When I first picked up Waterdeep: Dragon Heist I’d already looked at some reviews and I knew the module was a bit wonky. This Eye is then immediately taken back to Kolat Towers and secured. If they stop back at the Trollskull Manor at any point during the investigation, have it delivered there. But when, thanks to the ingenuity of the wider Dragon Heist DM community, I was able to find a minor restructuring and enhancement of the sequence that, when I launched my own run of the campaign, worked really, really, really well. His PCs needed to strike a dragon scale with a mithril hammer in sunlight. 32) Rishaal, owner of the Book Wyrm’s Treasure (Dragon Heist, p. Added an updated "Blood in the Streets" map. Then he lost the Stone when Dalakhar took it from him. Go to Part 1. This compensates for changing the Skewered Dragon so that the dock workers don't all mysteriously know where a Zhent hideout is located. The Alexandrian » Dragon Heist Remix – Part 5B: Finding Floon. I'm running the Alexandrian remix so there is quite a lot of stuff but their visits to the Gralhund Villa have been fun and tied them into the story. So, I was summoned by my group to run a module (My choice was Waterdeep DH) between the hiatus of our campaign, to give time for the DM to prep his stuff. 2 (Part 4C in remix) Cassalanter Estate 5. It sought to revise the published campaign in order to create a richer, more dynamic, and (importantly) more robust scenario. If that doesn't sound familiar to the Alexandrian Remix, you're right, it's something I added in due to a PC being a halfling rogue who the Shard Shunners have an interest in. My favorite addition is that filling out Chapter 2 with the Gnome, Dalahkar actually meeting and getting involved with the. As a result, once the PCs become truly involved with the Grand Game, it is likely that Xanathar is on a level. Related Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game forward back. Hi, I had a couple of questions about the Alexandrian remix of Waterdeep Dragon Heist. They have encountered Xanathar and Zhentarim as the first chapter sets up. Prior to this session, I had learned about the Alexandrian Remix. Sharn Schema Scandal: An Eberron Conversion for WDH is now live! Hello all! For over half a year I have been working on a conversion for Waterdeep Dragon Heist (one of my favorite adventures) for Eberron. You should check out The Alexandrian Remix. ) If the PCs are working with the Cassalanters, however, it is quite likely that they will have no need of performing a heist to obtain this Eye: If the. We are running the regular heist with some modifications including ideas from the Alexandrian remix. In my campaign, I even added the Open Lord as a fifth faction. Or is a pawn. I have been running a campaign with my group for a while now, and after watching the Highrollers mini-series on W:DH, I thought it would be a great adventure to weave into our Faerûn circle. I didn't use it entirely, but many ideas are great. Hi guys, I am reading through the notes on the Alexandrian remix, and describing it as a jumbled mess would be a compliment. Hello all, If you're like me, you feel overwhelmed about all the clues the Alexendrian Remix offers and you fear you are going to forget some. Waterdeep Dragon Heist Node Map. ACT I: BALDUR’S GATE Part 1: The Anfangs Portion 2: Character Creation Part 2B: Elfsong Tavern Share 3: The Vanthampur. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. All this is likely to happen after the Gralhund raid. Last year I wrote the Alexandrian Remix of Waterdeep: Dragon Heist. Waterdeep Dragon Heist The scope of Dragon Heist is much tighter than the other big epic spanning adventures like Storm King's Thunder or Hoard of the Dragon Queen . It remains in the beholder’s possession. Some of these may be useful for Dragon Heist campaigns that aren’t using the Alexandrian Remix, but probably not many of them. Seriously, you should package and sell them on places like the Roll20 Marketplace. I had been planning to run the Vanilla campaign, but stretch the periods between key events out a bit so that the party would inhabit a few different seasons. Part 5 will have the revelation lists with all the clues the PCs can follow to figure this out. Join. This remix should help address this problem simply by virtue of decompressing the events of the Grand Game: Investigating the Faction Outposts (Part. It was really a discourse on how to take DH and remix it into something much better. Re: Character ideas for Waterdeep; Dragon Heist. Think of the remix as a loose framework rather than a script to be followed and your campaign will benefit. When the pilgrimage at last returned to the city, Kora swore herself to the service of Mystra and began. However, the zip file from his Patreon ($1 one time payment IIRC) includes a set of Word documents that are in play order, with the same actual content but in a format that's easier to follow when actually running the game. Watch now!ThereWasAnEmpireHere. depending on where you want the campaign to end. g. The format of being a series of blog posts coming out over several months means there's constantly statements like "see part 17J" and now you have to search for that post, usually to find it doesn't exist anywhere except the author's. 18. . No heist prep, no planning, just turning up and hoping for the best. Level 5A: The Caverns of Mist. It would probably be easier to learn about Waterdeep than actually converting everything to a different setting. View flipping ebook version of Alexandrian Remix Dragon Heist published by 2bearfeet on 2021-11-27. 5- run as is 7- run with bits of the Alexandrians Remix - or the whole remix 11- run it but maybe rush though chapter 4 and then plug the vault of dragons in level 6 of Dungeon of the Mad Mage 14- same as 11, but have the vault be on level 12 of DotMM. Anyway, I really don't want to rip the entire module up at the seams and put it back together again with an entirely new structure, because I like the module a lot!If you have the time and are certain you have a good group that loves playing, then why not run the Alexandrian Remix. I do have a question regarding the Xanathar Guild map. I would definitely play it with a. I thought of a fun way to use the map of Waterdeep to hint at a link between the Cassalanters and Asmodeus. I took my party into Dragon Heist after. The Alexandrian Remix changes the linear pursuit of the stone, into an adventure requiring multiple heists that explore much of the unused content contained in the adventure. I think it’s got a strong playground for the characters, and Waterdeep has 30+ years of publication history to draw on. The far wall is dominated by a massive pair of adamantine doors bearing dwarvish runes taller than a grown man. This will be about my Waterdeep: Dragon Heist campaign. The warehouse is downstairs, and kind of set underground. 80). 30. (With spoiler tag) Any reason to add another villain? The concept of Chapter 4 in the remix is just great. 209) 2 thugs (MM p. STEP 2: GATHER INFORMATION. I fell in love with the idea of this complex and interwoven narrative. 7. I changed the Gralhunds to the House that two of our PCs are from. (Most of the props take the form of clues added in the process of making the campaign more robust and. Although Manshoon lost the original Eye he had obtained, as Dragon Heist begins the Zhentarim seize possession of the Eye unwittingly carried by Renaer Neverember. They liked it a lot, in fact, and I’ve been repeatedly asked to do a similar remix for Baldur’s Gate: Descent Into Avernus. Dragon Heist Remix – Part 4C: Cassalanter Villa. A successful Charisma (Investigation) check can track him back to the Inn of the Dripping Dagger, located in the Trades Ward (location T3 on the 3 rd Edition City of Splendors map). Waterdeep – Dragon Heist: Trollskull Manor Management Tool v1. Dragon heist can be a very big game when you turn Waterdeep into a sandbox, which is what the Alexandrian attempts to do. (Expect groups of 3-6 made up of other players at this sponsorship level. they help you bring the city to life which is important. • 2 yr. Switching to Alexandrian remix mid campaign . (Full stealth vs breach and clear) 4)Have escape plans ready. What steps I must hit for session zero. Actually, right now I'm having the players track down the eye in a kind of treasure hunt through Waterdeep (based on the Adventurers League DDL 08-01 adventure "The Map With No Names. The tables are laid out beautifully and thoughtfully. Dragon Heist launches with the PCs being hired by Volothamp Geddarm to find his missing friend Floon Blagmaar. 209) 2 thugs (MM p. Mark writes: In your Dragon Heist Remix, you have changed events so that there’s some more breathing room between Chapter 1 [when the PCs investigate the disappearance of Floon and discover the real kidnap victim was Renaer Neverember] and Chapter 3 [when someone is assassinated on the PCs’ front doorstep]. The investigation which brings the PCs from the fireball in Trollskull Alley to the Gralhund Villa will be fully described in Part 5. (Most of the props take the form of clues added in the process of making the campaign more robust and. Planning on running the chapter 1 then going from there into the Alexandrian remix since the party have much stronger backstory ties to the Cassalanters and Bregan D'aerthe. Considering I am running Alexandrian Remix with heavy modding, it was one of the suggested. September 15th, 2020. It is hard to keep everything straight when running the Alexandrian Remix. pdf: 2020-11-10 18:03: 1077712; AD&D 5th Edition - Module - 09 - Waterdeep/DDHC-XGE-01 - Rats of Waterdeep 1. How to integrate a noble PC. This version of my map doesn't include newly populated field ward, or any of the surrounding farmlands, and erroneously omits. . and then there is just enough content either through the book itself and/or the Alexandrian remix to build something cohesive. First, your maps are some of the best maps for Waterdeep:Dragon Heist that I've seen. That is well done - and of course kudos to Jason Engle for his beautiful poster map rendition. That seemed simple enough to me. The cult is a cult to Asmodaus but in much the same way Manshoon subverted the Zent's he has subverted the cult. DOWNLOAD PDF. The Wedding at Ravenloft Free Update: After 5 years & 4700 sales, a new, overhauled PDF (+30 pages, free to all previous customers) and availability in Print-on. Dragon Heist, when ran with the Alexandrain Remix, is a very sandboxy campaign. Are there any resources that are easier to understand or am I dedicating a few days to reading and rereading the ~500 pages that these 2 books take up? The alexandrian website is not a pdf, bit has links going to the parts of it. As described in Chapter 2 of Dragon Heist, before the PCs can reopen Trollskull Manor they first have to first get it fixed up and ready for business again. The Black Road, a trade route controlled by the Zhentarim (p. IIRC this is highlighted in the Alexandrian Remix, as this site is used as a base for Manshoon’s operations. modules from Wizards of the Coast. To briefly review: DOOR OF THE CEREMONIAL VAULT. Patrons have access to a compiled PDF of the Alexandrian Remix, but (possibly because the remix is ongoing) it's not particularly well organized as the OP requested. Roof tiles splatter and fall down, making ceramics noises. So I figured I would make more detailed maps of each ward. I suppose everyone knows about the Alexandrian Remix of Waterdeep: Dragon Heist. Corroborating this, Dragon Heist page 20 refers to events of Death Masks (set in 1491 DR) as being "last year". Lady Nevember's tomb is going to be very elaborate. The following events should be intermixed with the PCs’ first faction missions and similar activities. This is an incredibly flexible scenario structure that GMs can use to design and run large, dynamic social events without being overwhelmed by their complexity. After giving it my own read through I knew I wanted to somehow use all the villains provided and fortunately I found the Alexandrian. It really is a very impressive re-work and covers up some of the plot holes in the original book. 100% - I breifly thought about Dragon Heist because people said how good it was with. With a name like ‘Waterdeep: Dragon Heist’, it’s not too surprising that the adventure takes place mostly within the confines of Waterdeep. BACKTRACKING DALAKHAR. To download the softcopy of this Adventures book, Scroll down to find the Download button. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. Being able to see in the dark for the 2nd book will also be really helpful. I’m still in early chapter 2 and running the Alexandrian remix. As I mentioned in Part 6C: The Vault of the Alexandrian Remix of Dragon Heist, you can basically run the main vault at the end of the campaign unaltered: The PCs get the vault doors open, journey down to the lower level, find the golden dragon Aurinax hanging out down there disguised as a dwarf with the dragonstaff of Ahghairon, and then somehow get the gold from him. If your players are going to go along that linear path and enjoy it, then you can just run it from the book. This prolonged festival season more or less kicks off with Selûne Sashelas, a holiday most notable in Waterdeep for the Twin Parades. Waterdeep Dungeons and Dragons Tabletop games Tabletop role-playing game. 8. So I have been running an Alexandrian Remix of the campaign and we are about to get to Fireball. 1 (Part 4B in remix) Bregan D’Aerthe – Sea Maidens Faire 5. As I mentioned in the description of the Faction Outposts, the DM needs to be actively playing each faction. A subreddit for DMs running the D&D 5th Edition module Waterdeep: Dragon Heist Members. This particular little gem comes from the Alexandrain Remix for Dragon Heist. (fyi, the campaign will eventually lead into a Waterdeep: descent into Avernus plotline, thus more religious activity in the city. (The are just opening Trollskull Manor). While I was looking through this subreddit I noticed the Alexandrian remix of the adventure and from what I can gather it combines all 4 seasons and generally improves the module. A subreddit for DMs running the D&D 5th Edition module Waterdeep…Alexandrian Monthly Game Club. Mark writes: In your Dragon Heist Remix, you have changed events so that there’s some more breathing room between Chapter 1 [when the PCs investigate the disappearance of Floon and discover the real kidnap victim was Renaer Neverember] and Chapter 3 [when someone is assassinated on the PCs’ front doorstep]. No, the changes don't make the FG module useless. SPOILER WARNING. 146 votes, 19 comments. It needs to be a single document PDF, or better yet a hyperlinked wiki. While the original requires you to choose a single antagonist, the remix throws all four at. As described in Part 4 of the remix, I’m setting Dragon Heist during the back-to-back festivals of Fleetswake and Waukeentide.